Stereoscopic and three-dimensional reconstruction of scenes
Description
Stereoscopic vision is the system that can capture the depth of a scene through a pair of related cameras. It has received much attention from the scientific community and has a special relevance, since it is equivalent to the human visual system. When we have two calibrated cameras that obtain images of a scene, then it is possible to know the 3D position of objects in space. It covers different topics such as: camera calibration, finding correspondences between images (similar to the problem of optical flow estimation) and three-dimensional reconstruction.
Members
- Alvarez, Luis
- Díaz Suárez, Víctor Daniel
- Monzón López, Nelson
- Salgado de la Nuez, Agustín J.
- Sánchez Pérez, Javier
Publications
- Alvarez, L., Cuenca Hernández, C., Salgado de la Nuez, A. J. & Sánchez Pérez, J. (2007). A Variational Approach to 3D Cylindrical Geometry Reconstruction from Multiple Views. Electronic Letters on Computer Vision and Image Analysis (ELCVIA), 6(2), 54-66
- Alvarez, L., Salgado de la Nuez, A. J. & Sánchez Pérez, J. (2007). Robust Detection and Ordering of Ellipses on a Calibration Pattern. Pattern Recognition and Image Analysis, 17(4), 508522
- Salgado de la Nuez, A. J. & Sánchez Pérez, J (2005). 3D Geometry Reconstruction from a Stereoscopic Video Sequence. In Proc. ICIAR'05: International Conference on Image Analysis and Recognition. Toronto.
- Salgado de la Nuez, A. J. & Sánchez Pérez, J (2005). A Unified Framework for Optical Flow and Disparity Map Estimation from a Sequence of Stereoscopic Images. In Proc. CEDI, I Congreso Español de Informática. Granada.
- Salgado de la Nuez, A. J. & Sánchez Pérez, J (2005). Accurate estimation of dense disparity maps through a PDE. In Proc. Workshop on PDE Methods in Computer Graphics. Copenhague.
Projects
- Reconstrucción 3D de vasos sanguíneos a partir de múltiples vistas (2004 - 2007). Head researcher: Julio Esclarín Monreal.
- Reconstrucción de la geometría 3D de una cara humana a partir de un sistema de cámaras y aplicaciones (2004 - 2006). Head researcher: Javier Sánchez Pérez.
- Reconstrucción de la geometría 3D a partir de una secuencia vídeo de pares estéreo (2003 - 2005). Head researcher: Javier Sánchez Pérez.
- Representación de escenas 3D a partir de múltiples vistas (2000 - 2003). Head researcher: Luis Mazorra Manrique de Lara.